Kaleidoscope is a experimental VR-experience developed during an university game jam with the theme „Fundstücke“ (found objects) by Andreas Burkhardtsmaier & me.
It’s a digital toy where the player can spawn 3D models and rotate the mirrors, take screenshots and enjoy the experience of looking inside a huge digital kaleidoscope.
💡 Implementation of VR controls
💡 Faking mirrors in Unity
💡 Using free-to-use assets as much as possible (theme of the jam)
Software used: Unity